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Magics

Magic stands closer to the original source than any later craft. It moves through the world more directly and elegantly, accomplishing what it intends with less mediation. Technology, by contrast, works through the secondary effects left behind in nature — the traces and impacts of higher forces that have already passed through. Where magic acts from nearer the Pattern itself, technology must labor upward from the residue, refining what remains after the greater powers have already shaped the world. This is why magic often appears more effortless: it still carries something of the original elegance, while technology must rebuild order from what has already fallen into latency.

Magics Collections

Uncategorized Spells
Ready-to-use spells and magical effects with flavorful descriptions (legacy collection).
Facets
Gems, stones, and crystals bearing affinity to one or more Secondary Forces. Their affinities determine their uses in fiction.
Ancient
Generational traditions drawing strength from the accumulated investment of nature across generations (Virdictum subtype).
Shots
Arcane magic channeled through bows and arrows, blending martial precision with spellcraft.
Harmonics
Vibrational magic of Runite - the ancient metal that still carries the echoes of creation.
Beastial
Primal powers and abilities of beasts they are born with or can acquire through training or advancement.
Legacies
Inherited powers and exaggerated racial attributes carried by the various races of Men.
Divine
Expressions of the Eternal Pattern, channeled through divine will, judgment, and mercy.
Crafts
Objects shaped to serve as stable vessels and endpoints for magic.
Exalts
The natural powers and exalted strengths of angelic stewards, archons, and other spiritual beings.
Natural
Magic drawn from the living world, plants, animals, and natural forces.
Arcane
Studied magic of wizards, scholars, and those who bend reality through knowledge.
Desecrated
Corrupted, forbidden, or death-touched magic that twists the natural order.
Rigging
Practical, mechanical, or contraption-based spellcasting and artificing.
Interfaces
Personal systems built to perceive and process the raw information of The Stream.